Introduction to 3D Modeling- History of Animation- Introduction to
Auto desk Maya- Concept of dimensional of objects/images: Learning 3D
Graphic software’s; basics of modeling. Polygons: use of primitives. Curves and
surfaces; Basics of surface modeling, 3D object creation; Boolean operation.

Unit 2: Creating/editing Spline shapes; 3D transformation. Props Modeling
Interior Modeling–Basics of Character Modeling.